8. Business Model and Revenue


8.1 Revenue Sources

Core Revenue Sources

Revenue Source
Mechanism
Notes

Film/Drama Revenue

Revenue-share from the commercial success of production-participation projects

Core revenue source

Platform Transaction Fees

Fees charged on goods and event ticket transactions

10–20% of transaction volume

Secondary-Creation License

Sale of commercial usage rights for fan art, review videos, etc.

Priced per IP

Goods Sales

Physical products such as official posters, apparel, props, etc.

30–50% margin

First Revenue Project: 'The Man from Nowhere' Prequel Drama

Item
Details

Production participation model

Co-planning (United Pictures + Viber)

VIBER treasury profit allocation

Under discussion

Expected revenue timing

When the drama OTT licensing agreement is signed


8.2 Revenue Flow

Revenue Allocation Structure

    [Revenue Generated]

         ├─ 50% → Buyback & Burn (token burn)
         ├─ 30% → Funding for the next project
         └─ 20% → Operating expenses (development, marketing, infrastructure)

Non-security Compliance Principles

  • No direct revenue distribution to VIBER holders

  • Buybacks are executed at the treasury’s discretion (not guaranteed)

  • Holding the token does not represent a right to revenue

Transparency

  • Publish quarterly disclosure reports on revenue/expenses/burn amount

  • Disclose buyback transactions on-chain

  • Real-time treasury balance dashboard


8.3 Partnership Status

Confirmed

Partner
Details
Status

United Pictures

Use of IP from the entire back catalog; co-planning for new productions

Confirmed

In Progress

Discussions are ongoing with additional OTT platforms, goods manufacturers, event planning companies, etc. Specific partnerships will be disclosed once confirmed.


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