2. Market Analysis


2.1 Korean Theatrical Market

2025 Performance

Indicator
2024
2025
Change

Total attendance

123.10 million

106.10 million

-13.8% ↓

Total box office revenue

KRW 1.19 trillion

KRW 1.05 trillion

-12.4% ↓

Korean film share

47.2%

41.1%

-6.1pp

Films with >10M viewers

3 titles

0 titles

For the first time since the pandemic

Problems in Korean theatrical market:

  • Insufficient with theatrical revenue alone: production costs rise while attendance declines

  • Polarized performance: only a few big titles break even; most small/mid titles run deficits

  • Participation disconnect: interest drops sharply after 2 weeks post-release, with no monetization path afterward

Viber Opportunity:

Reduce reliance on box office revenue and introduce fan participation → ongoing revenue structure.


2.2 OTT Market

Major Platforms and Metrics

Platform
MAU (Approx)
Characteristics

Netflix Korea

14.8 million

Global #1, reducing investment

Tving+Wavve

11 million+

Post-merger still at a loss

Coupang Play

8 million+

Bundled growth

Netflix Investment Reduction

  • 2023–2026 cycle: $2.5B investment

  • After 2026: shift to low-cost regions such as Thailand and Mexico

  • Opportunity arises for Korean local platforms

TVING Reality

  • 2Q 2025 revenue: KRW 99.5 billion, still operating at a loss

  • Content mix: Korean dramas 48%, variety shows 27%

  • Rising demand for behind-the-scenes/exclusive content → possible linkage with Viber membership


2.3 Fan Platform Market

Bubble (DearU)

Metric
Value / Amount

3Q 2025 Revenue

KRW 22.3 billion (+26% YoY)

Operating Profit

KRW 8.7 billion (+37% YoY)

Overseas Share

70% (China 35%)

Subscription Fee

KRW 4,500 per artist per month

Insight: A direct connection between fans and artists generates revenue. This has been proven in K-pop.

Why does this not exist in film?

K-pop
Film

Bubble, Weverse, fan cafe

None

Direct communication with artists

Only actors’ SNS

Subscription revenue

Ends at movie ticket + OTT

Viber = Bubble for film + revenue linkage


2.4 Limitations of Existing Attempts

Attempt
Problem

Wadiz film funding

Only sponsorship, not tied to box office revenue

Film NFTs

Brief spike in 2021; now treated as scams

Fan goods

One-time purchase, not sustained participation

OTT exclusivity

Platform captures revenue; fans do not participate


2.5 Viber Positioning

The Gap We Enter

Competitive Comparison

Category
Wadiz
Bubble
Viber

Participation

Sponsorship

Message

Vote / Governance

Revenue Linkage

✅ Buyback

Global Access

❌ Korea only

✅ Crypto

Continuity

One-time

Subscription

Staking


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